Award of 4th TT Chess Composition Microweb
When I announced this TT, I wasn't entirely sure that it will be successful. At last it turned out that
it was. 11 competing entries - it isn't high number, but they were of considerable quality. In award
there is included majority (7) of them, remarks to remaining follow:
As only limited number of composers was catched by announcement, I still believe that Patrol
chess and particularly element set as a theme for TT has very wide potential.
- No. 1 (#2, Ka6/Ka4) - shows no theme only bunch of mates without common idea and in bad
- No. 6 (h#2, Kd8/Ke4) - some analogy might be found, but I don't like mixing mate by triple and
- No. 8 (s#17, Kb8/Kd8) - unthematical,
- No. 10 (#2, Kh8/Kd4) - unthematical.
Now let's go to the awarded entries - in the reverse order with increasing (I hope) quality. I confess
that most of time was consumed by deciding the order of the best three problems, at last I decided
to rank them by originality, thematical intensity and construction beeing secondary criterions. Of
course, in construction would win 2nd Prize and in intensity 3rd Prize. But all three are excellent
pieces of work.
Congratulations to all authors of awarded problems and thanks to all participants!
Juraj Lörinc, Bratislava, March 23rd 2000
2nd Comm 4th TT Chess Composition Microweb C 1.3.2000
1...Rb5, Rc5 2.Qe6#, Se5#
1...Bc5, Bb4 2.Qe4#, Se3#
1...f2, g2 2.Qe2#, Sf2#
This problem was submitted in two versions.
In original version orgue pipes that are well known,
in improved version mutual interferences and withdrawals of Q, R, B. Play is schematical,
but I appreciate strict geometry of board - queen's flank owing to playing black pieces, king's flank
to white ones. Together 6 thematical mates.
3rd Prize 4th TT Chess Composition Microweb C 1.3.2000
1...Rd6 b 2.Rxg4# A
1...Bd6 c 2.R4xf5# B
1.Sb6! threatens 2.Rd5#
1...Be1 a 2.R4xf5# B
1...Bd6 c 2.CAxd6# C
1.Sc7! threatens 2.Rd5#
1...Se1 a 2.Rxg4# A
1...Rd6 b 2.CAxd6# C
In set play there is Grimshaw, keys have similar motivation - they free d5, unpatrol Rf4 and close
black lines. Defence Be1 defends by patrolling b4, but neutralizes unpatrolling of f4, other two
defences defend apparently by closing d5-d7, what is very fine patrol motivation (after 2.Rd5+?
allow mate on d6. But in fact, in 1.Sb6! phase knight patrols d7 again and
thus there is other defence
motive of Bd6 - patrolling of b4, what
destroys unity. Also the basic mechanism with Grimshaw for
pseudo-carousel change is well known
from Brabec's orthodox works, it is only extended to Patrol chess. Thus scoring well for
complexity of Patrol chess play, but less for originality.
(My originally a bit unprecise comment was corrected after Reto's claim. Sorry!)
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